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Bone rendered as a Minecraft item, its inventory sprite
Item sprite, scaled with square pixels.

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Transparent PNG, straight from the renderer.

Bone

Bone as a transparent PNG, rendered from the Minecraft 26.2 item model.

The game draws it as a flat 16 × 16 sprite, so this render is that sprite scaled with square pixels.

The URL

render URL
https://blockrender.dev/render/item/bone.png?size=512

The buttons under the render rewrite it. size, bg, biome and the rest are in the parameter reference.

Details

In-game name
Bone
Id
minecraft:bone
Category
Ingredients
Version
Java Edition 26.2
Colours
#cccbb7 average #7b7e6b dominant

The model

What the render is made of, read out of the game's own JSON. A block is 16 model units across.

Model chain
item/bone → item/handheld → item/generated → builtin/generated
Geometry
Flat sprite, 1 layer
Textures
1 file at 16 × 16
Material
Bone · shared with 2 other assets

Textures

The files this render is built from, exactly as they ship in the game.

Same category: Ingredients

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