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Open Eyeblossom rendered as a Minecraft item, its inventory sprite
Item sprite, scaled with square pixels.

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Transparent PNG, straight from the renderer.

Open Eyeblossom

Open Eyeblossom as a transparent PNG, rendered from the Minecraft 26.2 item model.

The game draws it as a flat 16 × 16 sprite, in 2 layers, so this render is that sprite scaled with square pixels.

The URL

render URL
https://blockrender.dev/render/item/open_eyeblossom.png?size=512

The buttons under the render rewrite it. size, bg, biome and the rest are in the parameter reference.

Details

In-game name
Open Eyeblossom
Id
minecraft:open_eyeblossom
Category
Everything else
Version
Java Edition 26.2
Colours
#8c7e7a average #5b5251 dominant
Also a block
Open Eyeblossom as a block

The model

What the render is made of, read out of the game's own JSON. A block is 16 model units across.

Model chain
item/open_eyeblossom → item/generated → builtin/generated
Geometry
Flat sprite, 2 layers
Textures
2 files at 16 × 16
Material
Open Eyeblossom · shared with 2 other assets

Textures

The files this render is built from, exactly as they ship in the game.

The same asset, as a block

Same material: Open Eyeblossom

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