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Melon Stem rendered as a Minecraft block, isometric view
Isometric render, the view the inventory uses.

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Transparent PNG, straight from the renderer.

Melon Stem

Melon Stem as a transparent PNG, rendered from the Minecraft 26.2 block model. Its tinted faces use #00ff00, a fixed colour the game uses in every biome.

Its model is 2 elements and 4 faces over 1 texture file, spanning 16 × 2 × 16 model units.

The URL

render URL
https://blockrender.dev/render/block/melon_stem.png?size=512

The buttons under the render rewrite it. size, bg, view, biome and the rest are in the parameter reference.

Details

In-game name
Melon Stem
Id
minecraft:melon_stem
Category
Plants and fungi
Version
Java Edition 26.2
Colours
#9a9a9a average #b5b5b5 dominant, untinted
Colour family
Green #00b500 as rendered, with that fixed tint

The model

What the render is made of, read out of the game's own JSON. A block is 16 model units across.

Model chain
block/melon_stem_stage0 → block/stem_growth0
Geometry
2 elements, 4 faces
Shape
Partial shape · bounds 16 × 2 × 16 units · 2 rotated elements
Textures
1 file at 16 × 16
Tint
#00ff00 the fixed stem colour, the same in every biome, on 4 of 4 faces
Material
Melon Stem · shared with 1 other asset

Textures

The files this render is built from, exactly as they ship in the game.

Same material: Melon Stem

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