Black Minecraft blocks
36 of the blocks in Java Edition 26.2 come out black, lightest first. The hex under each one is the dominant colour of the textures that block is drawn with, measured from the files themselves.
Every black block 36
Mud#38363a
Bedrock#333333
Cracked Polished Blackstone Bricks#312c36
Cracked Deepslate Bricks#282828
Cracked Deepslate Tiles#292929
Deepslate Tile Slab#292929
Deepslate Tile Stairs#292929
Deepslate Tile Wall#292929
Deepslate Tiles#292929
Chiseled Deepslate#272727
Black Bed#24242a
Tinted Glass#272528
Blackstone#27221c
Blackstone Slab#27221c
Blackstone Stairs#27221c
Blackstone Wall#27221c
Gilded Blackstone#27221c
Black Candle#1a1827
Black Terracotta#251711
Black Stained Glass#191919
Black Stained Glass Pane#191919
Black Concrete Powder#14161c
Black Carpet#16161a
Black Wool#16161a
Sculk#0d1217
Sculk Catalyst#0d1217
Sculk Shrieker#0d1217
Structure Block#101010
Black Concrete#080a0f
Block of Coal#090909
Dragon Egg#08080c
Enchanting Table#030207
Beacon#030206
Crying Obsidian#030206
Obsidian#030206
Respawn Anchor#050209
The hex values
The whole family as text, lightest first, ready to paste into a palette, a map-art planner or a shader.
#38363a Mud
#333333 Bedrock
#312c36 Cracked Polished Blackstone Bricks
#282828 Cracked Deepslate Bricks
#292929 Cracked Deepslate Tiles
#292929 Deepslate Tile Slab
#292929 Deepslate Tile Stairs
#292929 Deepslate Tile Wall
#292929 Deepslate Tiles
#272727 Chiseled Deepslate
#24242a Black Bed
#272528 Tinted Glass
#27221c Blackstone
#27221c Blackstone Slab
#27221c Blackstone Stairs
#27221c Blackstone Wall
#27221c Gilded Blackstone
#1a1827 Black Candle
#251711 Black Terracotta
#191919 Black Stained Glass
#191919 Black Stained Glass Pane
#14161c Black Concrete Powder
#16161a Black Carpet
#16161a Black Wool
#0d1217 Sculk
#0d1217 Sculk Catalyst
#0d1217 Sculk Shrieker
#101010 Structure Block
#080a0f Black Concrete
#090909 Block of Coal
#08080c Dragon Egg
#030207 Enchanting Table
#030206 Beacon
#030206 Crying Obsidian
#030206 Obsidian
#050209 Respawn Anchor Where the colour comes from
Each colour is measured, not chosen: the block's textures are read out of the client jar, transparent pixels are dropped, the rest are quantised to four bits per channel and the largest group is the dominant colour. It is converted to HSL to pick the family — hue first, with saturation and lightness deciding white, grey, black and brown, since brown is a dark or muted red, orange or yellow rather than a hue of its own.
No block in this family is tinted at render time, so every colour here is the texture file exactly as it ships. The blocks the game does tint end up in red and green.
One state per block, the resting one the inventory shows, and one render each at
fit=block so a torch and a full cube are drawn at the same
scale. Every block here links to its own page, where the same colour is listed next to the textures it
came from.