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Magenta Minecraft blocks

64 of the blocks in Java Edition 26.2 come out magenta, lightest first. The hex under each one is the dominant colour of the textures that block is drawn with, measured from the files themselves.

Every magenta block 64

The hex values

The whole family as text, lightest first, ready to paste into a palette, a map-art planner or a shader.

64 magenta hex values
#f7b9dc  Cherry Sapling
#f4b5cb  Pink Glazed Terracotta
#f498b4  Pink Carpet
#f498b4  Pink Wool
#e697b4  Pink Concrete Powder
#f689ac  Pink Bed
#f27fa5  Pink Stained Glass
#f27fa5  Pink Stained Glass Pane
#d27088  Cactus Flower
#d5648e  Pink Concrete
#a877a8  Purpur Block
#a877a8  Purpur Slab
#a877a8  Purpur Stairs
#c55983  Pink Candle
#c457bb  Magenta Concrete Powder
#c74ebd  Magenta Glazed Terracotta
#bf4692  Brain Coral Block
#bf4692  Brain Coral Fan
#bf4692  Brain Coral Wall Fan
#9e619f  Lilac
#976a97  Purpur Pillar
#bd3cb4  Magenta Bed
#b43baa  Magenta Carpet
#b43baa  Magenta Wool
#95586c  Magenta Terracotta
#aa31a0  Magenta Concrete
#9d2f77  Brain Coral
#a51da5  Bubble Coral
#a51da5  Bubble Coral Block
#a51da5  Bubble Coral Fan
#a51da5  Bubble Coral Wall Fan
#9c2894  Magenta Candle
#843858  Crimson Hanging Sign
#863959  Crimson Shelf
#843858  Crimson Wall Hanging Sign
#853958  Stripped Crimson Hyphae
#853a58  Stripped Crimson Stem
#774656  Purple Terracotta
#7e3a56  Crimson Button
#7e3a56  Crimson Fence
#7e3a56  Crimson Fence Gate
#7e3a56  Crimson Planks
#7e3a56  Crimson Pressure Plate
#7e3a56  Crimson Slab
#7e3a56  Crimson Stairs
#652d70  Torchflower
#68344a  Crimson Sign
#68344a  Crimson Wall Sign
#920636  Crimson Roots
#5b345b  Chorus Flower
#5b345b  Chorus Plant
#5c3042  Crimson Door
#5c3042  Crimson Trapdoor
#472434  Crimson Hyphae
#472434  Crimson Stem
#472434  Warped Hyphae
#3b232d  Cherry Log
#301d29  Cherry Wood
#33181d  Cracked Nether Bricks
#33181d  Nether Brick Fence
#33181d  Nether Brick Slab
#33181d  Nether Brick Stairs
#33181d  Nether Brick Wall
#33181d  Nether Bricks

Where the colour comes from

Each colour is measured, not chosen: the block's textures are read out of the client jar, transparent pixels are dropped, the rest are quantised to four bits per channel and the largest group is the dominant colour. It is converted to HSL to pick the family — hue first, with saturation and lightness deciding white, grey, black and brown, since brown is a dark or muted red, orange or yellow rather than a hue of its own.

No block in this family is tinted at render time, so every colour here is the texture file exactly as it ships. The blocks the game does tint end up in red and green.

One state per block, the resting one the inventory shows, and one render each at fit=block so a torch and a full cube are drawn at the same scale. Every block here links to its own page, where the same colour is listed next to the textures it came from.